This piece of work is to reflect my study into displacement, bump mapping, and texturing assets within 3D Modelling. These props were used in 'Compliments to the Chef', which these were interpreted for the purpose above.
Finished Project.
Arnold Area Lighting and all textures and maps applied.
Hard Surface View.
Without Maps and Lighting.
Floor Texture.
sourced from cgtextures.com
Bump/Displacement Maps applied to bin environment.